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ComponentReactregistry:uiSelf-contained

Crack Polygon Order

crack-polygon-order

A decorative panel fill that tiles itself the way drying mud actually cracks: widely-spaced primary cracks grow first, then two more generations nucleate inside the largest surviving cells after a 900ms stress-rebuild pause each, every new crack tip T-junctioning into an existing one at ~90 degrees instead of crossing it, until the mature tiling holds, rewets to blank, and a new unrelated cycle begins.

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Runs in a sandboxed frame on a separate origin, in its registry's own theme. Mounted with no props — an item that paints an empty box is given its name as text, and some items need input to show anything.

@ns-ui

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